Prime-Network Arma 3 Life
Dear Arma Life Community.
It's time.
Time to release and build something remarkable, something that will set the bar and standard that will leave you speechless.
After leaping around from one community to another I myself have come to an agreement with discussing with my fellow founders and managers.
ArmA 3 roleplay has often been associated with grinding and repetitive gameplay. With your help, we're changing that and restoring the genre back to its roots: an open world free of restrictions, with a destiny determined by the player.
We are going to work on a Modded Arma Life server that will stand out.
More About us:
Prime Network is a newly formed community that focuses on Arma 3 Life and we insist on providing the best experience.
It's the usual custom framework 'handed down' but it really is not the case. We have worked on servers where we did not have a clear vision and weren't too sure about where we lie in the future.
With gathering enough assets and resources we have decided to commence our long journey to success, even though its going to be a tough ride we are willing to risk everything!
We currently use someones framework however we have implemented a ton of ideas,
and features that I wont spoil it's something YOU need to find out!
Where can you find us ?:
https://www.prime-network.net - Our forums
ts3.prime-network.net:7013 - Our Teamspeak 3 Server
https://steamcommunity.com/groups/Prime_Network - Steam group
Even though this is the beginning to something great our journey may lead us across steam.
Help us out by sharing and registering onto our forums.
Kindest Regards Management of Prime Network
This repository is multiplayer total modification for ARMA3 game.
It was developped in 2017 for a french server called Alysia. I decided to share my work to the ARMA series community to offer people a proper roleplay mission. The mission is coded in english but user's messages are hard coded in french.
If you wish to contribute in your way, please feel free to contact me or to create a pull request.
The framework is highly configurable with the use of many configuration files in the mission which can custom the gameplay as much as you like.
Features
- Dynamic markers system
- Character creation form during first connection
- Company system allowing your players to create their own company where they desire
- Exchanges items between players via the trade menu
- A complete modpack containing framework's assets and completing the immersion
- Licenses
- A fully functionnable phone mimicing a real phone dial
- Money laundering
- Rebel levels/licenses
- Different fuel types and compatibility
- Housing system with a vast variety of possible buy
- Complete medical system with blood, bleeding and a coma state
- Narcotic production in laboratories bought, place and built by players. These can be destroyed by the law forces
- A tablet containing applications such as a store, your phone, your bank account, the market and many other
- Blueprints allowing you to build unique weapons and items
- Ingame administration menu allowing you to moderate your server
- Many other...
Requirements
Mandatory
- Arma 3 server
- Database
Useful links
- Server Start-up/Reboot management: Batch file
- Database: MySQL Server
- SQL Administration Tool: HeidiSQL
- Text Editor: Sublime Text 3
- Command-line steam version: SteamCMD
- Arma 3 server profile: Bohemia Wiki
Configuration
Server side -Link-
Staff members -Link-
TaskForceRadio informations
initPlayerLocal -Link-
Line 88 : Replace YOUR TEAMSPEAK NAME by your TeamSpeak's server name.
waitUntil {(['Lyeed Tanoa Life Teamspeak', (call TFAR_fnc_getTeamSpeakServerName)] call BIS_fnc_inString)};
Line 93 : Your channel name. Default: TaskForceRadio
fn_init_loops.sqf -Link-
Line 140: Specify all channels that players are allowed to visit while connected.
if (!((call TFAR_fnc_getTeamSpeakChannelName) in ['TaskForceRadio','MyNewChannel'])) then
Line 152 and 178: Replace YOUR TEAMSPEAK NAME by your TeamSpeak's server name.
if (!(['Lyeed Tanoa Life Teamspeak', (call TFAR_fnc_getTeamSpeakServerName)] call BIS_fnc_inString)) then
Database
- Execute the script database on your SQL server.
- Modify ExtDB configuration file according to your needs:
Author
License
For a human-readable version of the project's license, see http://creativecommons.org/licenses/by-nc-nd/4.0/
Bugs report
Please open an issue for any encountered bug, I will do my best to correct it.
If you are not familiar with the GitHub's issue system, please refer to the documentation